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Company

Sony Computer Entertainment America

Job Title

Sr. Graphics Compiler Engineer

Posted

4/2/2010

Location

Foster City, CA

Job Description

SCE US Research & Development requires an engineer to create, support, and a maintain shader compilers for SCE's current and future platforms. Compiler is expected to be reliable, generate small and fast code, provide clear error messages, and perform well in the context of our development environment. Engineer is also expected to support this and other compilers, respond to bugs, feature requests and requests for help from third party developers.

Responsibilities:
Develop and maintain SCE shader compilers
Develop front-end for a new shader programming language
Research, design and implement middle-end and target specific optimizations
Implement production-ready compiler code that is stable and integrates with our other debugging and development environment tools
Work with documentation team to create user documentation
Support game developers using the compiler, fixing bugs and giving advice as appropriate

Qualifications

At least 3 years experience working on a production compiler
Strong C and C++ development skills
Sold experience in all aspects of compiler development: front-ends, high-level, general and target specific optimizations, code generation, instruction scheduling, performance analysis and tuning, testing
Ability to work with and to communicate with team members and third party developers
Ability to set and manage own priorities while contributing to team's overall goals
Any experience with shader compilation, shader programming, graphics pipeline, GPGPU, or GPU architectures is a plus

Education:
Bachelor's degree in Computer Science or equivalent or related field or equivalent experience
Master's degree in Computer science or related field preferred
Be a part of the most exciting and innovative computer entertainment company in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, PlayStation®2, PlayStation®3, and the PlayStation Portable (PSP™) computer entertainment systems. Based in Foster City, California, SCEA serves as headquarters for all North American operations and is a wholly owned subsidiary of Sony Computer Entertainment Inc.

PlayStation®Network is an emergent entertainment network delivering innovative content and community to a worldwide audience, and the newest division of SCEA (Sony Computer Entertainment America).

It is the policy of Sony Computer Entertainment America, Inc. (SCEA) to provide equal employment opportunity for all applicants and employees. SCEA does not unlawfully discriminate on the basis of race, color, religion, gender, gender identity, marital status, age, disability, veteran status, sexual orientation, national origin, or any other category protected by applicable federal and state law. SCEA also makes reasonable accommodations for disabled employees.

Contact

Scott Spears

Email

scott_spears@playstation.sony.com

Phone

650-655-5993

Fax

Website

http://us.playstation.com/corporate/about/careers/index.htm
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