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Company Sony Computer Entertainment America |
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Job
Title Senior Compiler Engineer |
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Posted 2/19/2010 |
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Location Foster City, CA |
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Job Description Be a part of the most exciting and innovative computer entertainment company in North America. Sony Computer Entertainment America, Inc. (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, PlayStation®2, PlayStation®3, and the PlayStation Portable (PSP™) computer entertainment systems. Based in Foster City, California, SCEA serves as headquarters for all North American operations and is a wholly owned subsidiary of Sony Computer Entertainment Inc.
PlayStation®Network is an emergent entertainment network delivering innovative content and community to a worldwide audience, and the newest division of SCEA (Sony Computer Entertainment America).
The Senior Compiler Engineer will provide research and development support of compilers and other developer tools for all Playstation® platforms.
Contributes to complex and critical technologies related to compilers and other software development tools by creating new tools, and improving and maintaining existing tools
In collaboration with the compiler team, designs, implements and improves compiler optimizations and features in order to increase performance of generated code and improve game developer productivity
Fixes issues and bugs in all developer tools to improve their quality and stability for game developers
Interacts directly with game developers to address issues with all developer tools
Maintains scripts and documentation to support software engineering processes
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Qualifications Able to interact well with fellow engineers
Capable of clearly communicating and negotiating technical issues with an internationally diverse and dynamic team
The ability to follow standard software engineering processes individually and as a team and meet objectives to accomplish goals
Expertise with software development on Linux
Experience with software development on Microsoft Windows, including Visual Studio
Exceptional technical troubleshooting and problem-solving skills are required
Exceptional skill in C and C++
Expertise implementing compiler optimizations and passes
Candidate must be able to communicate clearly, concisely, and effectively in a timely and professional manner with a variety of internal and external personnel in multiple channels including email, database, documentation, instant messaging, telephone, written correspondence, and in person
At least 3+ years of experience with compiler development
Bachelor's degree in Computer Science or related engineering discipline, or equivalent
Expertise in the following programming languages: C, C++
Experience in software development on Linux
At least 4 years of experience working on compilers and related tools
Expererience with GCC and binutils development
Experience with Visual Studio, and game development
It is the policy of Sony Computer Entertainment America, Inc. (SCEA) to provide equal employment opportunity for all applicants and employees. SCEA does not unlawfully discriminate on the basis of race, color, religion, gender, gender identity, marital status, age, disability, veteran status, sexual orientation, national origin, or any other category protected by applicable federal and state law. SCEA also makes reasonable accommodations for disabled employees.
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Contact Sarah Farmer |
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Email sarah_farmer@playstation.sony.com |
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Phone 858-824-5713 |
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Fax |
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Website http://www.us.playstation.com/Corporate/About/Jobs |
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